FATE/STAY
NIGHT: UNLIMITED BLADE WORKS: Can’t help but compare it to other Fate
adaptations
Fate/Stay Night: Unlimited Blade Works is an anime series
by Ufotable premiering October 2014. It tells the second route of the Fate/Stay
Night story.
Side
Note: Studio Deen has already animated the first route. It has also animated
its version of Unlimited Blade Works, so it’s interesting to see how this
version will turn out.
From the get go, it is obvious that this series is under
Ufotable. The quality of the animation is top-notch, living up to the studio’s
commendable adaptation of Fate/Zero. The character designs, environmental
backgrounds, and overall style also bind these two Fate adaptations together. It
is obvious that Ufotable wants to separate its adaptations from Studio Deen’s.
Another common thing between Unlimited Blade Works and Fate/Zero
is the slow start. But it seems that the producers somehow learned something
from Fate/Zero’s coarse exposition, so Unlimited Blade Works has controlled
information-dumping.
As for the story itself, Ufotable’s Unlimited Blade Works
has almost identical plot points compared to Studio Deen’s Fate/Stay Night and
Unlimited Blade Works, which is understandable, because they are based on the
same source material. In effect, I’m not surprised in the development of
events, because I know what’s going to happen next. The predictability could be
good, bad, or both. But for those who have not seen Studio Deen’s adaptations, Ufotable’s
Unlimited Blade Works Episode 0 could be a blasting start in terms of story. It
has good pacing after the exposition. It has also imposed a lot of questions
that could hook the newcomers.
I am particularly eyeing on the characters. The pilot
episode has introduced many during its exposition phase, and I’m interested if
they are going to be fleshed out like what Ufotable did in Fate/Zero. Tohsaka
Rin and Archer are also starting to show depth. Their personalities blend well,
resulting to interesting interactions.
Another thing that could be good, bad, or both, is the
music. The soundtracks are reprised versions of Fate/Zero’s. This could be good
because they are inherently pleasing to the ears. They convey the emotions
well. They give the heroic feel that has given Fate/Zero its epic atmosphere.
This could be bad because there could be tendencies where the soundtracks don’t
fit the scene. They are originally for a different series after all. Maybe,
just maybe, the imported music is Ufotable’s attempt to add continuity to their
Fate adaptations.
Overall, I think Ufotable’s Fate/Stay Night: Unlimited
Blade Works is off to a good start. It drastically improves the shortcomings of
Studio Deen’s Fate adaptations, and it possesses the traits that has made
Ufotable’s Fate/Zero to what it is now. Recommended especially to Fate fans,
and those who are not are definitely welcome to join the ride.
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